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  • Cut away layers concept, explorations of playfield construction. Art by Adam
  • OK Blondie-Bring, bring it on. Art by Steve.
  • Early sketch of Kit with cape from 2003. Art by Steve.
  • Don't be fooled - she's deadly. Art by Steve.
  • Temple ruin, recently occupied by Sol Forces. Art by Adam Nichols.
  • The Cargo Utes can be used as platforms, but can move when you least expect. Art by Steve.
  • Multi-level market area sketch. Art by Adam
  • Kit Ballard, the infamous Blade Kitten, ready for action. Art by Steve.
  • Common (or garden variety) Acland as seen on the moors of Hollow Wish. Art by Steve.
  • SD Justice is cute but still deadly. Art by Steve.
  • Forest environment exploration. Note how the player path extends into the foreground. Art by Mark Douglas
  • That's no moon...oh wait yes it is. Art by Steve.
  • Kit in her unlockable nightclub dress. Art by Steve.
  • A typical day in the office for Justice Kreel. Art by Steve.
  • Poster art featuring Kit, Darque Blade and a soon-to-be-disassembled Frame. Art by Steve.
  • Four-armed is fore-warned. Kazawa Industries A-99 Shiva sword Mech, art by Steve.
  • A costume design that lead to Kit's current Hairstyle. Hopefully this one may make it into a future game. Steve
  • Justice?s preferred mode of transport, the customised IF-29 ?Freedom?. Art by Steve.
  • Early postcard art used to promote the game at E3 2005. Art by Steve
  • Screenshot from a completely imaginary, doesn?t-actually-exist 1992 Blade Kitten game. Art by Steve.
  • Polished Kit art by Steve.
  • Concept art of switches. Art by Adam.
  • A variety of icons for use in the game. Art by Steve.
  • Direct comparison between the comic and game. Art by Steve.
  • Concept art for the various forms of plant life found in the game. Art by Adam
  • Blade Kitten in sprite form. Art by Steve.
  • Burned out Squamatan village - By Adam Nichols
  • Gascargot, commonly known as a gas grazier. An herbivorous gas filled grazing mollusc. Art by Steve.
  • It?s a pirate?s life for Justice?Art by Steve.
  • Concept art for a Convoy. Art by Adam Nichols.
  • A more stylized simplification of the standard Kit Costume. Art by Steve.
  • Concept art for Sheriff Walrut Hed. Art by Steve.
  • Plains background exploration. Art by Adam Nichols.
  • A GS-Lambda series drone. Art by Steve.
  • Experiments in rock formation and shapes. Art by Adam
  • Kit Ballard exploring some jungle planet. Art by Steve
  • Justice in an animated moment. Art by Steve.
  • Kit about to take a ride on a Gun Thruster. Art by Steve.
  • A rather cute version of Sherriff Walrut Hed. Art by Steve.
  • A cuter-than-usual Kit Ballard. Art by Steve.
  • Justice Kreel with Skarra Boc, another Breaker.
  • Steve's all-time favourite picture of Kit.
  • Early (2001) thick line sketch of Kit and Skiffy. Art by Steve.
  • Blade Kitten Hollow Wish character montage poster image. Art by Steve.
  • Justice Kreel on the prowl. Art by Mark.
  • The somewhat sinister robes of the Magasse Sisterhood.
  • Very early design sketch for a scout class Darque. By Steve
  • Early Hollow Wish environment explorations - Note the Viaduct in the bottom left made it into the final game. By Mark Douglas
  • Urban Exploration deep in the bowels of Hollow Wish. By Adam Nichols
  • Early PS2 ear Kit CG model test - The background is actually a close-up of a wooden fence at my parents house- Steve
  • This probably isn't the kind of Justice you were looking for. By Steve
  • Kit ready for anything as long as it's curling up in her fluffy, Skiffy slippers and eating Strawberry ice cream. By Steve
  • Drawing which became the design for Kit's Noot, Sandskin. By Steve
  • Kit Ballard character model sheet, including some of her gear by Steve.
  • Lithorian Guard Post by Steve. Note the size reference chart used by the modellers to determine scale
  •  A 2001-era Kit Ballard by Steve, featuring a larger hair style and different outfit.
  • Early Blade Kitten  concept art by Mark Douglas to establish the look of the world.
  • Close up detail of the various 'parts' of Skiffy by Steve Stamatiadis. Note  how his flight glands open.
  • The Blade is a model I made up for reference for the comic and for the prop maker to construct the real one.
  • Early concept for Hollow Wish exterior by Mark Douglas
  • Hollow Wish Markets by Adam Nichols
  • Hundert Tonne
  • Kit Flight Suit
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KROME STUDIOS and the Krome Studios logo are trademarks of Krome Studios Pty Ltd.
Blade Kitten characters and art © 2001-2010 Steve Stamatiadis. All rights reserved.